![]() ![]() ![]() The hard part was that I did the entire maneuver on the dark side of Kerbin on stock lighting so I could barely see the ships or the kerbal as I EVA'd him over. I instead lined up the orbits, which I should've done in the first place and managed to get a very close encounter at 0.1-0.2km and through trial and error on my precise burns I finally manged to get close enough to complete the contract. v2.7 By Winston & Kickasskyle Imgur Album Forum Thread v2.6 Teaser Petal Adapter demo: How to. id scrap the current rescue ship and launch an improved one. If I can complete the contract on this flight it would be great, if not I can always deorbit and launch another craft which will cost some more funds.ĮDIT: I finally got it. Windows Games Simulation Kerbal Space Program 1.0.0.813 for Windows Kerbal Space Program for Windows 1.0.0. KSP Interstellar Extended is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward. The introduction of the Asteroid Redirect Mission allows the player to attach ships to asteroids and redirect them to impact other celestial bodies. Your tutorial was helpful malkuth, as well as Das who went over some rendezvousing last night but I kinda gotten myself into a hard spot with mine. This is my first time rendezvousing technically since the in-game tutorial was kinda meh. Made escape pods with enough fuel and a parachute to make it back. The orbit of the target is a little inclined from the usual however and I only have a little over 1300 delta V left (and I need enough to get back down to Kerbin, which shouldn't take much). Redid my tug boat and launched it + docked it with my station. Setup a task via scheduled tasks at the top of our control panel to auto backup your server. ![]() I can't seem to get the speed down to 0.0 relative to the targets before the target is gone. The planned features lists any not released but proposed features. Then I end up burning to correct it etc etc but it keeps overshooting till I can't get back. This page contains all changes to Kerbal Space Program since v0.7.3, the initial public release. The closest I can get the nodes is about 1.4k so I start burning to slow down and everything is going dandy at first and I'm closing in on the stranded kerbal but then a bit before the pink circle reaches my retrograde marker my the target begins moving away from me despite me moving faster. I'm still having some trouble with rendezvous. ![]()
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